I'd be all for the mod days. Creepers only would be amazing for tnt production.
tpa is the request teleport, yeah? That'd be neat-ish.
I can't see ranged chat working very well to be honest unless it was an opt-in thing.
XP days would be cool.
So would days where mobs drop double loot.
Maybe days with extra run speed? Higher jumping? Less fall damage?
Faster farming days? Wheat, pumpkins, reeds, cocoa beans, etc, grow faster?
If plugins support it, could also do other "hard" difficulty days (pick one or two):
* Faster mobs
* Zombies deal more damage
* Skeletons shoot more arrows
* Creepers have a bigger explosion radius
* Poison spiders in place of regular spiders (would probably get super annoying super quick, though. Perhaps a chance for them to spawn?).